All I want is to write and to share what I do with someone. If only one person out of our seven billion can say they felt something from my words, then I have lived.

Wednesday, December 25, 2013

Beyond the Dirty Window of a Storefront In Town

            A dim, neon sign hangs above the foggy pane of the window, draped in a shroud of condensation, masking the interior. Cars are parked haphazardly in a crumbling lot before an old, weathered dry cleaner’s. All is dark. All is quiet.
            Inside, however, is a different story. A low buzz is barely audible from the flickering lights dangling from the ceiling. The worn carpet could be eighty years old; its fabric, tattered and torn, holds the dirt and dust of the ages. The room is small and claustrophobic, lined with comics from years long passed and books filled with tales of sweeping fantasy, some mesmerizing, some decent, some terrible, all together on disordered shelves. A glass counter holds the platonic solid shapes of dice of every shade, color, and hue, their vibrancy mingling in small, assorted piles, the more expensive residing in special plastic boxes a if they were rare gems.
            Then there are the cards, each with a special name, a special illustration, and a special purpose. They are coveted, priceless commodities. They lie beneath the clouded, glass countertop like rare jewels in a gallery. They are prized and beloved, representing not just a game, but an addictive escape from reality, a transcendence into another world, the world of Magic, and the people come here to this tiny store forgotten by so many to play.
            These people sit about long tables, eye-to-eye with their opponent, ready to plunge into this alternative reality. Their skin is pallid, sallow, as if the sun has never graced their bodies, as if they have never seen the periwinkle blue of the skies. Their corporeal forms hunker down in chairs distressed and almost screaming from the weight and age they bare, the cheap cushions threadbare and tired. The acrid scent of sweat invades the air.
            There are noticeably less women than men, shockingly so, but, at the same time, expected. Most are college students, giving up parties and society for this other, hidden world, this game called Magic. It is mesmerizing that there are as many of them as there are. The store is crowded, packed even, with bodies, tables, and chairs. There is no space to walk, to breath. There is only magic.
            Utter silence, save for only one sound. This is the sound of shuffling, of cards crinkling, folding, slapping against one another, and sliding across the rough, plastic surfaces of the tables. On these tables are many versions of the same scene: one small deck of cards, face down, unknown to the player, and small rows of cards face up, turned in different directions, guns cocked and ready to fire.
            The eyes in the room are only for the cards, nothing else. Brows are furrowed in total and complete concentration. Their focus is steel, unbendable and unbreakable, armor not only against the opponents, but against the outside world. The store is a sanctuary, a place frozen in time and untouched by reality. It is a place of refuge for those of the game. And the game consumes. Those who play are transformed, never to be the same, their minds riddled with thoughts of cards, booster packs, paper spells, and strategies. They skip meals to buy more cards, hoarding them up, storing them in delicate plastic sleeves tucked in binders, card protectors, and boxes stuffed full. There are never enough cards, combinations, or wins. There is never enough Magic. And their faces say it all.

            The intensity of the room is almost tangible. The veil of seriousness that has descended appears, to an onlooker, almost comical. But there is also an innocence. These are people who have never lost the gift of imagination, who have locked it away, preserved it, and live in it. There is subtle beauty about it, an undeniable simplicity that must be admired, even envied. Humans are too quick to grow up and lose their childish spirit and its ability to appreciate the small things. Some would say that the people huddled over their cards, fretting over their next move, never grew up, but this is not so. They did grow up, but in a different way. And who is to say they are living their life in a less meaningful way than anyone else buried under a desk stacked with papers behind the glowing screen of a computer like a slave, while the people playing Magic are free?